C.H.A.O.S. Continuum (1993)
||Creative Multimedia Corp
The game takes place about five hundred years in the future, at and around a research colony on Titan (one of several moons of Saturn). Prior to the start of the story, the colonists discover a crystaline mineral called Azryan which allows them to build advanced neural network computers and to experiment with distorting the fabric of time and space. Eager to put their discovery to use, they construct an giant orbiting computer station called C.H.A.O.S: Cybernetic Holistic Autonomous Orbiting Server. And of course, they implant themselves with microchips so that C.H.A.O.S can continuously seed their brains with knowledge, learning, and culture. Cinematic adventure game.
The year is 2577 and everyone on the Titan colony has suddenly disappeared. The station lies empty and hulking with the exception of a few automated robots which patrol the halls. The sentient computer C.H.A.O.S. is resisting any attempt at interface from the outside. You must take an advanced EVA pod, the Time Pod and shifting through dimensional rifts... arrive at the Titan station to determine what went wrong. Use the probe's interfaces to gain access to computers, databanks and whatever else it will take to crack the access codes on the labs and C.H.A.O.S. itself.
The game is presented in a standard first-person adventure, with pressable controls for movement and a center window into the world you explore. Most interface with the world is shown through MPC and Quicktime "live-action" video segments. Arrow Controls are provided for movement as well as a targeting/fire key, a 360 degree view button for any area.
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