Immortal Cities: Children of the Nile (2004)
||Myelin Media, LLC
||Tilted Mill Entertainment, Inc.
In this historic city-building game by the designers of Pharaoh, set in the ancient Egypt, the focus is on the people who live in the cities. Every character behaves like an intelligent human, with their own wishes and needs. You, as a pharaoh, cannot control them directly, but instead you have to create the conditions that allow them to move up in society. You will need to manage natural resources as well as your people. By building specific structures, you can let your people learn different skills (to become soldiers, farmers, shopkeepers, nobles, priests, craftsmen...). If you are successful, you can construct pyramids, obelisks and monuments to commemorate your own glory.
Expanding power is achieved by conquering neighbouring nations or through diplomacy and trade. This improves your prestige, resulting in more educated workers or advanced structures. Building a mighty empire usually takes many generations of pharaohs of the same dynasty.
The game is played through a full campaign or individually selectable scenarios. A 3D engine (from Empire Earth) with zooming options is used and an editor to create your own maps, scenarios and campaigns has been included.
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