Icewind Dale II (2002)
Action - Isometric - Role-playing - RPG
||Black Isle Studios
Just a generation after the events depicted in the first "Icewind Dale", a new threat has appeared in the Northern region of Forgotten Realms. Something - or somebody - is trying to cut off the Ten Towns area from the rest of the world. Hordes of monsters invade peaceful towns and kill their citizens. You play as a party of adventurers who happen to be in the region, and upon their arrival they are requested to help to defend the town of Targos against monster invasion. But once they have accepted the quest, the adventurers realize it will only be the beginning of a long and perilous journey...
"Icewind Dale II" is a role-playing game that uses the Infinity Engine, first introduced in Baldur's Gate. Like its predecessor, it is more combat-oriented than Baldur's Gate games. The combat is a mixture of turn-based and real-time styles. In the beginning of the game, you create your entire party, up to six characters. "Icewind Dale II" uses the 3rd edition of Advanced Dungeons & Dragons rules. There are new character classes (such as monk or sorcerer), new races (for example drow) and many new spells. The game features isometric pre-rendered backgrounds, like its predecessors.
Return to the frigid north of the Forgotten Realms in the sequel to the critically acclaimed Icewind Dale. Will you heed the call to arms and face the greatest threat to the Spine of the World
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