Mercenaries 2: World in Flames (2008)
Sandbox - Shooter
Publisher Electronic Arts
Developer Pandemic Studios
Series Mercenaries

Mercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. A power-hungry tyrant messes with Venezuela's oil supply, sparking an invasion that turns the country into a warzone.

Mercenaries 2 features the latest and most dangerous in civilian and military tech, everything from shiny new sports cars, to the future-tech satellite-guided bunker-busting mini-nuke. Tanks, APCs, boats, luxury automobiles – you name it, you can have it delivered to you in real time. And if you run out of cash you can always 'acquire' the gear you need in the field

If you see it, you can buy it, steal it, or blow the living crap out of it. Play your own way, or play with the help of a friend in the new cooperative multiplayer mode.

Mercenaries 2: World in Flames takes place in Venezuela and begins with the player choosing one of three mercenaries from the original game (Mattias Nilsson, Chris Jacobs and Jennifer Mui). Each merc has a special ability. Jennifer for example can run fast but Mattias regenerates his health faster but in the end they all are contracted by a Venezuelan billionaire, Ramon Solano, to rescue a general named Carlos Carmona who attempted a coup d’état and failed. Once the player succeeds, Solano and Carmona refuse to pay and try to kill the mercenary.

Afterwards, Carmona and Solano take over Venezuela, pulling of a successful coup, seizing the countries oil platforms, putting the world on alert as they seize total control of the country. Unknown to them, the players mercenary has survived and is now plotting revenge on the pair. The player must take contracts from rival factions such as Universal Petroleum, an oil company who's business is threatened by Solano, the P.L.A.V. (People’s Liberation Army of Venezuela), who are a force of rebel soldiers determined to take back their country, The Jamaican Pirates, who profit from Solano's forces, The A.N. (Allied Nations), who have entered the company to try and bring back stability to the region and The Chinese Army, who hope to take control of Venezuela as well, marking themselves as a true superpower.

The gameplay is basically the same as the previous version, with the control scheme virtually the same, but there are some tweaks as well. One of which is a new way to hijack a vehicle. Whereas in the previous game the player could simply walk up to the vehicle and automatically hijack, now they must kill the gunner of the vehicle and then enter a "mini-game", pressing a certain button or rotating the analog stick in a certain way to successfully hijack the vehicle. Likewise, players can also you a grappling hook to latch on to passing helicopters to make it easier to hijack. Players can now swim, whereas the previous game the player would die the instant they hit the water.

Players now have a "headquarters" of sort, where the player can stockpile weapons, supply crates and vehicles. To obtain these stockpiles the player must recruit three certain soldiers unlockable in the game. A helicopter pilot named Ewan Garrett, who delivers stockpile crates found by the player in the world to the PMC as well as medivacs the player, a mechanic named Eva Navarro, who will repair and stock vehicles when you return them to the villa and is used for artillery strikes and a fighter pilot named Misha Milanich, who is used for air strikes. Players can use these by calling in Ewan to deliver their supplies via helicopter. Also Fiona Taylor reprises her role, giving the player technical information and training missions.

There is no more black market contacts to purchase supplies or airstrikes, instead players must take complete jobs for contacts scattered on the island, completing jobs for these contacts will supply the player's headquarters with materials such as weapons, medikits, and artillery support. Players can also stockpile vehicles by driving back to their headquarters, keeping them at the garage for use in missions. Also, players must have gas as well now to bring in supplies or call in airstrikes, which can be obtained by either completing contracts or collecting them scattered throughout the country.

Once again, bounties come into play, but instead of the "Deck of 52" from the first game, they are now "High Value Targets", military leaders that have defected from the Venezuela military and declared themselves independent from Solano as well as competing factions. They are scattered throughout the map, capturing them alive will give the player more money, while killing them will only reward the player half the bounty. There are also "treasures" lying around the island, such as fuel cans, weapons schematics and even pirate treasure chests as well, each has their own monetary value for collecting them.

There are also new vehicles in the game, as well classic vehicles, such as modernized tanks, more powerful helicopters and even for the first time boats and other watercraft such as jet skis as well as civilian muscle cars, high-end racing cars, as well as specialized vehicles for each faction.

There is also a Playstation 2-release of the game available. It was developed by Artificial Mind and Motion and uses the graphics engine from Mercenaries: Playground of Destruction. And although the background story and basic gameplay remain the same, the PS2-version mainly features around 40 exclusive side-missions, has no co-op play and takes place on a much smaller map.
Product Details
UPC 014633157277
Format DVD-ROM
No. of Disks 1
Language English
Audience Rating Mature
Review Rating 62
Completed No