Age of Mythology (2002)
Real Time Strategy
||Age of Empires
Age of Mythology preserves the familiar elements popular in previous Age of Empires games. Wonders, civilization bonuses, technology trees, resource gathering, empire building, and large armies clashing on fields of battle are all at the heart of the game. At the same time, a number of entirely new gameplay features are introduced, making for a fresh, original experience:
Age of Mythology features a 36 scenario singleplayer campaign designed by the same team that received the 2000 Academy of Interactive Arts and Sciences award for story and character development. The campaign allows players to take part in an epic mythological tale, inspired by a number of popular myths. The player will guide his forces everywhere ranging from the siege at Troy, to the pyramids in Egypt, to the snow covered mountains in the North, to the mythological underworld. As progress is made through the singleplayer campaign, parts of the story are presented using in-game cinematic interludes, featuring the actual units being played with (and the environments played in) to tell the tale
Age of Mythology's revolutionary 3D engine provides the game with gorgeous environments featuring lifelike rolling terrain, beautiful waves and water, realistic sunlight, and lush forests. The units roaming these environments are incredibly detailed, move naturally over the terrain, and come to life through hundreds of fluid animations. Amazing special effects change the look of this beautiful world when the gods get involved: all grows dark as an eclipse takes effect, funnel clouds twist and grow as a tornado sends buildings spinning toward the heavens, and meteors streak in from the heavens to send people and armies at the point of impact flying.
- God Powers - These rare and powerful gifts grant players the powers of the gods several times during each game.
- Mythological Units - Each with their own special ability, these scarce units can be added to a player's armies to change the character of the fighting force.
- Multiple Ways To Advance Ages - Players now get to choose different ways to advance though the ages, each providing a different set of bonuses.
- Highly Differentiated Civilizations - Age of Mythology builds on the civilization differentiation featured in Age of Kings and features civilizations that play dramatically different from one another.
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