Role-playing - Strategy
Stranger combines epic role-playing with some of the best elements of real-time strategy. The unique spell and item enchantment system allows a never seen before flexibility as players simply have to swap the amounts of used crystals to adapt to their enemies' strategies. The unique level-design allows you to fight on several levels at the same time. Seamlessly interwoven maps enable distinctive tactical options.
- RPG blended with some of the best RTS elements
- 3 main heroes and many units to choose from
- Over 100 different monsters
- Unique and flexible magic system
- Great variety of items and gear
- More than 30 hours single player campaign
- Multiplayer with up to 8 players
- Level-design enables distinctive tactical options
* Surreal story and setting
* Blend of RPG and RTS game styles.
* Story and setting are so surreal that they verge on nonsensical
* Horribly nonintuitive interface
* Derivative clickfest gameplay.
Stranger certainly lives up to its name. This role-playing/real-time strategy hybrid is decidedly strange in every respect, from its bizarre setting to its unusual game mechanics and its gawky interface. Russian developer Fireglow Games seems to have set out to make something rather offbeat, but then followed this philosophy so far off the beaten path that the end product turned into a surreal, inept jumble of half-baked ideas. Despite a couple of interesting innovations and some traditional hacking-and-slashing that sticks close to a familiar formula, the game is simply too odd and too clumsily made to appeal to either RPG or RTS gamers.
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