Brigade E5 (2006)
Strategy - Turn Based
?Brigade E5: New Jagged Union? is a tactical strategy title. The story offers players the opportunity to experience three different viewpoints of the conflict, or work outside the political structure to achieve their own goals towards global domination. Game play for the title is based on an innovative combat system called SPM (Smart Pause Mode) that successfully blends together the elements of both real-time and turn-based games.
The story is set in the fictional, small tropical country of Palinero. Players are required to assemble a band of mercenaries and take control of a rapidly deteriorating situation in order to survive the imminent civil war and avoid having their country left in complete ruins. Selection of specially balanced maps for Deathmatch (up to 4 players, up to 6 players per party). Provides extensive LAN and Internet Multiplayer modes, with CTF, Deathmatch and Fortress dynamic gameplay Minimum PC System Requirements - Windows 98/2000/XP; DirectX 8.0; 1 GHz processor; Video card with 32 Mb RAM; 256 MB System RAM; DirectX compatible audio card; CD-ROM 4x; 1.5 Gb of free disk space
Brigade E5: New Jagged Union is the ideological successor to the Jagged Alliance series. The storyline and scripts were written by Shaun Lyng.
The game places the player in the small tropical country of Palinero which is on the verge of civil war. Your character will need to hire a team of mercenaries and decide which side he will support in combat for global domination.
New Jagged Union features a combat system called SPM (Smart Pause Mode) which is merged between the real-time and turn-based combat system. Each action here does not cost "action points" but just takes some time to execute.
The game also features over 100 accurately modeled firearms with a number of ammunition types. The multiplayer game can be played over LAN or TCP/IP with CTF, Deathmatch and Fortress gameplay play modes.
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