||Sunflowers Interactive Entertainment Software GmbH
ParaWorld immerses players in an intriguing and action-filled realtime strategy game. Enter a world that resembles our own -- one where technology is at roughly a 19th-century level, and where the dinosaurs still roam. In this world, three tribes wage war for control of the land. Use antique weapons and voracious dinosaurs to battle it out, in this wild strategy-adventure!
Set in a parallel world between our world in the 19th century and a prehistoric world, where warring tribes and dinosaurs rule, ParaWorld immerses players in an intriguing and action-filled realtime strategy game. Armed with devastating weapons, commanding powerful fighting dinosaurs and controlling up to fifty units, players go into battle in gripping single-player and multiplayer action. Up to eight players can battle each other in more than 15 multiplayer levels. Using an unprecedented unit management user interface called the ?Army Controller,? players play a campaign where they get to know and play three different tribes (Norsemen, Dustriders and Dragon Clan). As they advance in the campaign, players get to play all three tribes, but in the last third of the game they need to pick the best tribe for the level they are facing. If the player fails to succeed, they have the option to pick a different tribe and try a completely different strategy. Sideby-side with 9 controllable heroes, players explore 16 equally atmospheric and dangerous prehistoric scenarios located in five climatic zones. Each level contains main quests and side quests. Units have their own special and finishing moves Over 50 different types of animals including 40 incredibly detailed dinosaurs 3 different LAN and Internet multiplayer modes for up to 8 players with 9 playable heroes
A theory says that there are infinite parallel realities. In one reality for instance, the dinosaurs never died. At the beginning of the 19th century, a group of scientists, under the rule of Jarvis Babbit known as SEAS, finds a way to locate and go through the doors between those realities and they discover the reality of ParaWorld. The scientists find out that this world has different laws of nature, one of them prevents the scientists from aging. Of course they use their knowledge of newer and better technology to take control over the primitive human society in ParaWorld that lives in harmony with the dinosaurs and they use it to their advantage.
Three young scientists named Anthony Cole, Stina Holmlund and Béla András Benedek then discover what the SEAS does and so the SEAS lures them to ParaWorld in order to silence them. The three friends now not only have to save their lives but free ParaWorld from the SEAS as well.
ParaWorld is a real-time strategy game like Age of Empires but with a few tweaks. The main difference is the Army-Builder and the Army-Controller. Before you start a skirmish or multiplayer-game, you can build your army out of the available units. You have limited resources and limited space to do that and the better the unit, the higher the cost and the space it takes up - e.g. you can only have one level-5 unit - the most powerful in the game. During gameplay, you always see every unit you have in the Army-Controller, sorted by rank and what they are doing. Of course you can also build and upgrade your units inside the game with three different resources but you are still limited by the Army-Controller.
In the campaign mode you play three different nations: The Northfolk, the Desertriders and the Dragon-Clan. They need to defeat the SEAS and the barbarians in five different zones of ParaWorld: the Northland, the Savannah, the Jungle, the Icedesert and the Valley of Ashes.
If you grow tired of the AI, you can also switch to the multiplayer mode in which you can go against up to 8 players. Besides Deathmatch and Domination in which the players need to control specific areas of a map in order to win, there is also a mode called Defender where one player fights against all others. He needs to survive a predefined time-frame. To help him in this task, the single player has access to more resources and starts with a partly working base at the beginning of the match.
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