Emperor: Battle For Dune (2001)
Action - Real Time Strategy - Strategy
||EA - Electronic Arts
||Intelligent Games, Ltd., Westwood Studios, Inc.
Emperor: Battle for Dune represents the seamless combination of cutting-edge 3D graphics and perfected real-time strategy gameplay. In your conquest for the Imperial Throne in the gripping universe of Dune, choose from three unique sides and five powerful subgroups to plot a perilous course through up to five treacherous game worlds. In both single-player and multiplayer modes, lead your forces in both large-scale planetary strategies and cunning ground-level tactics.
Westwood says it has more realistic AI, in that when you start out, the computer knows nothing about land it cannot see, which is a nice change.
The game that created real-time strategy returns with another take on Frank Herbert's novel, DUNE. Choose one of three houses to control throughout the noble Atreides, the reclusive House Ordos, or the evil House Harkonnen. Each house has its own strengths and liabilities, and each can form alliances with different sub-houses. All of the battles take place on five unique planets, and each is rendered in full 3D. As per usual with the series, the object of the game is to mine as much Melange "spice" as possible, but doing so will require excellent resource management and sharp combat skills.
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